


In Drawing View: Draw a moving object (or set of object in for a background sceen) in a sequence of cells using the traditional drawing technique (can be utilizing several elements) i.e. I just worked out another way to do this but only with draw objects (not images). Layer1=Peg1/Element1 starts on frame1-20, Layer2=Peg2/Element2 starts on frame10-30, Layer1=Peg1/Element1 starts again on frame21-41, and Layer2=Peg2/Element2 starts again on frame 31-51 etc. Overlap the peg layers at the half way point and copy and paste the layers as mentioned above to get the loop e.g. Together by using 2 separate peg and element layers. If you want to have a continuous scene maybe try to “stitch” 2 elements Not a perfect loop but it has the desired effect.

Play your animation and the object should go right to left many times. So now to loop…Ĩ ) Minimize (collapse) the peg layer and select the whole layer.ĩ ) Copy the whole peg layer (frames 1-20).ġ0) Position your cursor on the next empty frame on the peg layer and paste (if you were making character walk cycles then you would need to make adjustments here like taking off one frame to make it smooth but that information is all in the linked post).ġ1) Position your cursor again at the end of the peg layer and paste (repeat this as many times as you like). The object should now be out of sight in the camera view and you should see the “motion trail” (peg line) in your windows.Īt this point if you use “quick view” the object will move right to left across your screen. Try the following… it will get you started at least.ġ) In Drawing View create a object (an image background if you like) and set the exposure for 20 frames.ģ) Connect the object to the default peg layer (drag and drop the object into the peg layer).Ĥ) Click on the first frame of the peg layer.ĥ) Go to the Top View window and cntl-click and drag (use the small red circle) the object out of view of the camera on the right.Ħ) Now click on the last frame (20) of the peg layer.ħ) Again go to the Top View window and shift-click and drag the object across the camera’s FOV to the left side. Sorry if there is alot to try to understand :. Then I found a BIG post regarding the same subject called “Looping Pegs” I made a quick attempt at achieving the result that you require which I list below. I saw your entry with no answer so I will try to help!
